I think (if I'm remembering the story ?) that was directed at Tansoft who were going to release it, but stopped paying people as they'd run out of dosh. Paul Kaufman and Geoff Phillips left to form Orpheus and took the game with them. Ask Geoff if he remembers anything of this. I'm not sure if I'm making it up !
It would sound like there's some genuine grievance and substance to that story, Steve.
Orpheus made some pretty impressive software and it's just a pity - as you said - that it came towards the end of the road and so too late for Oric and its user base.
This is a really nice package I've got here that (as ever) I've NEVER GOT ROUND TO TRYING / CLOADING:
ABOVE: Orpheus' MEGABASE with its impressive-looking A5-bound folder and well-documented manual - note how it was programmed for both the C-64 AND the Oric. Those two machines weren't mentioned in the same breath too often!
Anyone else got this title and how good is it?
I will definitely be doing a feature on ORPHEUS shortly - as well as all the others I;ve been promising!
Got it too, transfered it into TAP file 2 years ago, but nothing scanned (one more on my TODO list). Does your tape have a label on side 2? (mine hasn't)
So, "never look back" may refer to the fact that they left Tansoft? It also refers, of course, to Orpheus and Eurydice mythology: en.wikipedia.org/wiki/Orpheus So Orpheus (the company) name may have been inspired by Tansoft's demise and the fact that the authors decided to carry on?
There's a funny thing. The story was made into a film with an entire cast of black actors called Black Orpheus. The theme tune to Black Orpheus was also called The Day in the Life of a Fool, or Manha de Carnaval. It's quite a nice tune that I used to play in my Latin jazz band. www.dropbox.com/s/myrvwtykh6xpgeg/04-Manha%20de%20Carnaval.mp3?dl=0
Interesting thread and opinions. Obviously, Spooky Mansion is the undisputable worst game ever made, on any platform, closely followed by Killer Caverns by Virgin. And then any garbage I wrote.
There are some popular games mentioned in this thread - ie. Zorgon's Revenge, The Ultra, and The Hellion. I would rate those three games in that order. Other than the Atmos demo tape game ('road race'), Zorgon's Revenge was the first title I bought for the Oric (£1 from a school-friend) so I've got nostalgic good-feelings about the game, but it was a bugger of course to play the 'space' level with an Atmos keyboard. Lesson noted: always allow players to redefine the keys.
The first draft of OUM's first text/non-cover page (issue one) was an outright attack on the quality of games available for the Oric. Despite my appreciation for Zorgon's Revenge, it was singled out for particular attention because it was generally rated (correctly, perhaps) as the the best game ever made for the Oric, and that p***ed me off, not because Zorgon's Revenge was bad in any way but it shouldn't have been the BEST that the Oric was capable of. I was a jealous 14/15 year old watching my friends playing the likes of Commando, Skool Daze and Spy Hunter on their (I considered) inferior machines and I wanted... demanded that the Oric could easily handle better games. But I wussed out and decided against opening the first issue with a furious rant about everyone's favourite Oric game. Instead, I decided to write furious letters to various software houses including Elite, Gremlin Graphics and US Gold, demanding they see sense and release lots of Oric games (I failed to include any strategic or marketing logic for my argument - it was just a rant). I'm still waiting to hear back.
The Hellion. It was okay - fun for a few screens but the game seemed to lack 'soul' to me, which was a recurring feeling I had when playing Orpheus games. Trouble In Store wasn't my cup of tea either. Give me Oric Munch or Zodiac any day for real Geoff Phillips fun.
The Ultra, I believe this is Dave d**k's favourite game. I liked it, very difficult to complete without infinite lives (impossible for me). I believe this game fitted into 16k?
Much as I was blown away by some of the technical aspects of Damsel In Distress, I think it has to rate as one of the 'worst' Oric games because it is so difficult to be almost impossible. So that's no fun. Still, it's better than Spooky ars***le Mansion.